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Programming Interactivity

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Description

Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary.

Reviews

On Mar 3 Charles Bess wrote: Programming Interactivity, by Joshua Noble; O'Reilly Media
This huge book (the PDF I was reading weighed in at over 700 pages) appears to be targeted at the non-technical hobbyist or possibly an artist or designer covering the basics of programming, Arduino Microcontroller environment, Processing (subset of Java and IDE) and openFrameworks. It even has some circuits for the hobbiest building with embedded devices. The main focus is interaction design, looking at how to enable better computer/human interaction from a technical perspective. Full Review  >

Rating: StarStarStarStarStar4.0

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